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TEXTURE ARTIST
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ABOUT
Stuart Ansley is a Texture Artist living in Vancouver, Canada. He is currently a Lead Texture Artist at Digital Domain 3.0. Stuart has worked for over ten years in the film and television industry, working on titles like Antman & the Wasp: Quantumania, Shehulk, Spiderman: No Way Home, Morbius, and Supernatural. His work as a generalist early in his career helped him develop an attitude of collaboration with other artists in the pipeline and a curiosity and love for complex problem solving. Alongside his visual art skills, Stuart is also an intermediate Python developer, having written many custom tools for Maya and Mari.
Outside of VFX, Stuart is an avid musician, skateboarder, photographer, and hobby electronics enthusiast.